ActionSprite
From Gardenwiki
An Action sprite is a sprite that may be pressed to generate an ActionEvent that will trigger a method in your Controller.
Implement the ActionSprite Interface
If you already have a class that extends Sprite, have that class implement the ActionSprite interface. Here is an example of how to do this for an ImageSprite.
public class ActionImageSprite extends ImageSprite
implements ActionSprite {
public ActionImageSprite(BufferedMirage image, String action) {
super(image);
_action = action;
}
public String getActionCommand() {
return _action;
}
private String _action;
}
Add Action Method to Controller
Inside your Controller class, add the method to be triggered. You can have multiple methods or just a single one. Let's assume that we want to have two different possible action events. The methods could look like these.
public void plusClicked() {
// add lines that you want executed
// if the plus sprite is clicked
}
public void minusClicked() {
// add lines that you want executed
// if the minus sprite is clicked
}
Use ActionSprite in BoardView
Inside your BoardView class, create one or more instances of your ActionSprite. Here is an example using ActionImageSprite.
BufferedMirage image = ... find the image ..... ;
_plusSprite = new ActionImageSprite(image,
"plusClicked");
Notice that the String being passed matches the name of the method in Controller. After creating the instance ActionImageSprite, treat it exactly the same as a normal Sprite. When a player clicks a non-transparent part of the sprite, the correct method will be triggered in Controller.

